SLOTH_ANIMATION_STEPS
constSLOTH_ANIMATION_STEPS:Record<SlothAnimation, readonlySlothAnimationStep[]>
Defined in: _worktrees/docs-release/gaunt-sloth/packages/core/src/core/launchBanner.ts:183
The four sequences, as the frames shown AFTER the resting face.
Playback always settles back on RESTING_FACE once the last step’s hold elapses, so no
sequence lists a trailing rest — but nod lists rest in the MIDDLE, because nodding twice means
returning to level between the two dips. None of them loops, and a click plays exactly one.