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SLOTH_ANIMATION_STEPS

const SLOTH_ANIMATION_STEPS: Record<SlothAnimation, readonly SlothAnimationStep[]>

Defined in: _worktrees/docs-release/gaunt-sloth/packages/core/src/core/launchBanner.ts:183

The four sequences, as the frames shown AFTER the resting face.

Playback always settles back on RESTING_FACE once the last step’s hold elapses, so no sequence lists a trailing rest — but nod lists rest in the MIDDLE, because nodding twice means returning to level between the two dips. None of them loops, and a click plays exactly one.